Main Designer (Activity)
A VR module created at SkillsVR
to attract potential candidates
to a career in logistics.
I was tasked with
designing this activity (which
was part of a larger module).
Assistant Designer (Activity)
A VR module created at SkillsVR
to train security staff in metal
detectors.
I was tasked with redesigning
this activity so it more closely
matched the training materials.

Narrative Designer
A Resource RPG inspired by idle games and Mass Effect-style loyalty missions.
Developing overarching story, lore bible, dialogue, tomes, and flavor text.

Solo Designer/Developer
Text-based Souls-like.
You are the ruler of a benevolent kingdom. One day a rogue knight brings accusations against you, and a challenge to one-on-one combat. Either by argument, or by the sword – they must be proven wrong.

Solo Author
A Non-fiction Book About Understanding Those We Don’t Want to Understand
Understanding others is becoming a forgotten art. We’re quick to see how people are different than us, instead of what we have in common. All the more reason why games, where you play from another’s point of view, are critically important.

